Kingdom Hearts is a very strange game in that it is a cross over between Square Enix and Disney. An unlikely, yet undoubtedly magical pair-up as proved by the game. However, it does have its down points, like any other game, which we will now look into:
Kingdom Hearts is an action-RPG and its gameplay is praised to be some of the finest. However, although the gameplay is indeed impressive in its level of precision, it does have its annoying parts. For one, although Kingdom Hearts’ gameplay truly shines during boss battle sequences, the camera and lock on system can be very erratic during battles with multiple enemies. Sometimes, the lock-on system targets a barrel, and on higher difficulties, that can get you killed. Also, the developers were for some reason very keen to include platforming elements in this game and the platforming is, in all honesty, horrible. However, it needs to be said again that regular battles can truly be fun, and boss battles are all amazingly done.
Kingdom Hearts has only 4 original characters. These are Sora, Riku, Kairi, and the antagonist. Most of these characters have their own unique personalities that all leave their effect on the player. Sora’s happy go lucky attitude, contrasted with Riku’s darker and more serious personality is a nice contrast that adds to the best friends/rivals/enemies scheme. The antagonist is also amazingly done, but we won’t dwell on that in case someone reading this has somehow been able not to play this game before. However, Kairi is the usual damsel in distress, and she is the weakest character in this game, which is a disappointment seeing as she is the only original female character in the game.
As opposed to the rest of the series, Kingdom Hearts has a comparatively simple and charming plot. It is all about a boy who has lost his home, and has embarked on a journey to reunite with his missing friends, meeting popular Disney and Final Fantasy characters along the way. The game also has points that truly tug on your heart strings, and has an ending that is bitter sweet, and really gives you those “feels”. In the end, it’s a journey that you take with Sora, Donald, and Goofy, and you’ll probably remember it for a while.
For its time, this game had amazing visuals. The character designs were unique, the worlds were beautifully made, the enemy design was a nice mix of cheery and serious. The CGI cuts scenes at the beginning and ending of the game were completely breathtaking and still hold their own in this time and age. There is really nothing bad to be said regarding the visuals.
Similarly to the visuals, the soundtrack and voice acting in this game are exemplary. There are times where I would just stop and listen to the track play. Very few games have been able to do that. That is all I have to say regarding the audio. Oh, and Billy Zane. We all know we miss him!